For Artillery unis only.
Features: Defense +20%; Maximum DF +15%; Concussion Resistance +10; Damage by Infantry units -15%; Maximum HP increases; High temperature Resistance -10; Frost Resistance -10.
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Heavy Tank: Damage by Infantry units decreases. | |
 |
| I |
Damage by Infantry units -10%; Maximum HP +5% |
| II |
Damage by Infantry units -15%; Maximum HP +10% |
| III |
Damage by Infantry units -20%; Maximum HP +15% |
| IV |
Damage by Infantry units -25%; Maximum HP +20% |
| V |
Damage by Infantry units -30%; Maximum HP +25% | |
|
Bloody Tank: Damage to Artillery units increases. | |
 |
| I |
Maximum HP -5%; Damage to Artillery units +10% |
| II |
Maximum HP -10%; Damage to Artillery units +15% |
| III |
Maximum HP -15%; Damage to Artillery units +20% |
| IV |
Maximum HP -20%; Damage to Artillery units +25% |
| V |
Maximum HP -25%; Damage to Artillery units +30% | |
|
Golden Tank: Increases Potency. | |
 |
| I |
Maximum HP +5%; +1 Potency |
| II |
Maximum HP +10%; +2 Potency |
| III |
Maximum HP +15%; +3 Potency |
| IV |
Maximum HP +20%; +4 Potency |
| V |
Maximum HP +25%; +5 Potency | |
|
Star Tank: Damage to destructible items increases. | |
 |
| I |
Maximum HP +5%; Damage to destructible items -10% |
| II |
Maximum HP +10%; Damage to destructible items -12% |
| III |
Maximum HP +15%; Damage to destructible items -15% |
| IV |
Maximum HP +20%; Damage to destructible items -17% |
| V |
Maximum HP +25%; Damage to destructible items -20% | |
|
Iron Tank: Concussion Resistance increases. | |
 |
| I |
Concussion Resistance +11%; Maximum HP +5% |
| II |
Concussion Resistance +12%; Maximum HP +10% |
| III |
Concussion Resistance +13%; Maximum HP +15% |
| IV |
Concussion Resistance +14%; Maximum HP +20% |
| V |
Concussion Resistance +15%; Maximum HP +25% | |
|
Jedi Tank: Damage to mobile-form units increases. | |
 |
| I |
Maximum HP +5%; Damage to mobile-form units +10% |
| II |
Maximum HP +10%; Damage to mobile-form units +15% |
| III |
Maximum HP +15%; Damage to mobile-form units +20% |
| IV |
Maximum HP +20%; Damage to mobile-form units +25% |
| V |
Maximum HP +25%; Damage to mobile-form units +30% | |