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How to Overhaul
When your unit reaches a certain level, find Unit Overhaul Technician on the Steel Warship. Everytime after the unit is overhauled, your potency will be increased by 1. And after your unit is overhauled for certain times, you'll get Potency Module and EXP Module as rewards.


After overhaul, your unit level will be degraded to level 1 and unit potency will be decreased to 1. But other attributes will not be changed. You still can equip the higher level gears and your ARM's level will be kept. Each unit can be pverhauled for 100 times at most. Here is an example: If your unit is at level 170, your ARM is at level 165 and total potency is 1368, then after unit overhaul, your unit level will be degraded to 1, your ARM will still be level 165 and your total potency will be: 1368 - (170 - 1) + 1 = 1200.


Restoration
The overhauled unit can still level up in normal ways. But after it reaches a certain level, it will be restored to the unit level when it was overhauled. Here is an example: If your unit was overhauled at level 170. When your unit reaches level 130 again, it will be restored to level 170 instantly. But keep in mind that before restoration, you can not claim your apprentice's EXP contributions.

EXP Recorder
Before restoration, the effect of the EXP Recorder will be 12 times that of before. There are 3 kinds of EXP Recorders: EXP Module, Major EXP Recorder and Energy EXP Recorder. You can buy the EXP Module and Major EXP Recorder in the Zero Points Mall. But for the Energy EXP Recorder, you can get it only by lottery and Squad Battle.
|
Overhaul Times |
Required Level |
Restoration Level |
Obtained Exp Module |
Obtained Potency Module |
|
1st |
Lvl 170 |
Lvl 130 |
1 |
0 |
|
7th |
Lvl 170 |
Lvl 135 |
2 |
0 |
|
10th |
Lvl 170 |
Lvl 137 |
2 |
1 |
|
14th |
Lvl 170 |
Lvl 138 |
3 |
1 |
|
20th |
Lvl 171 |
Lvl 138 |
3 |
1 |
|
21st |
Lvl 171 |
Lvl 139 |
4 |
1 |
|
28th |
Lvl 171 |
Lvl 139 |
5 |
1 |
|
30th |
Lvl 172 |
Lvl 139 |
5 |
1 |
|
35th |
Lvl 173 |
Lvl 140 |
6 |
1 |
|
40th |
Lvl 174 |
Lvl 140 |
6 |
1 |
|
42nd |
Lvl 174 |
Lvl 140 |
7 |
1 |
|
45th |
Lvl 175 |
Lvl 140 |
7 |
1 |
|
50th |
Lvl 176 |
Lvl 143 |
8 |
1 |
|
55th |
Lvl 177 |
Lvl 143 |
8 |
2 |
|
60th |
Lvl 178 |
Lvl 143 |
9 |
2 |
|
65th |
Lvl 179 |
Lvl 143 |
9 |
2 |
|
70th |
Lvl 180 |
Lvl 143 |
10 |
2 |
|
80th |
Lvl 181 |
Lvl 145 |
11 |
2 |
|
85th |
Lvl 182 |
Lvl 145 |
11 |
3 |
|
90th |
Lvl 183 |
Lvl 145 |
12 |
3 |
|
95th |
Lvl 184 |
Lvl 145 |
12 |
3 |
|
100th |
Lvl 184 |
Lvl 145 |
12 |
3 |
Modules
Module is the extra bonus of unit overhaul. There are 2 types of module: Potency Module and EXP Module, both of which have 3 attributes: level, CAP and Bonus. Potency Module is for potency bonus while EXP Module is for EXP bonus. If the module's CAP is upgraded, its bonus effect will be greater. Moreover, modules can't be traded or discarded.

Module Level
As your unit levels up, the module will be leveled up, too. Your maximum module CAP is determined by the module level.
Modules CAP
In the R & D Center, you can upgrade module's CAP by using cores, meteors and crystals. As mentioned above, after the module's CAP is upgraded, its bonus effect will be greater. Put in the needed materials, when the upgrade progress reaches 100%, click CAP Up.

CAP & Bonus
|
Potency Module CAP |
Potency Bonus |
|
1 |
+1 |
|
2 |
+2 |
|
3 |
+3 |
|
4 |
+4 |
|
5 |
+5 |
|
6 |
+6 |
|
7 |
+7 |
|
8 |
+8 |
|
9 |
+9 |
|
10 |
+10 |
|
... |
|
50 |
+50 | |
|
|
EXP bonus |
|
1 |
|
|
2 |
|
|
3 |
+21.43% |
|
4 |
+28.57% |
|
5 |
+35.71% |
|
6 |
+42.86% |
|
7 |
+50.00% |
|
8 |
+57.14% |
|
9 |
+64.29% |
|
10 |
+71.43% |
|
...
|
|
|
20 |
+200% | |
Materials for Potency Module CAP
|
Currrent CAP |
Required Module Level |
Core |
Rose Quartz |
Sapphire |
Amethyst |
Meteors |
|
1 |
Lvl 130 |
58 |
964286 |
7500 |
0 |
2 |
|
2 |
Lvl 130 |
64 |
1060714 |
8250 |
0 |
2 |
|
3 |
Lvl 130 |
69 |
1157143 |
9000 |
0 |
3 |
|
4 |
Lvl 130 |
75 |
1253571 |
9750 |
0 |
3 |
|
5 |
Lvl 135 |
81 |
1350000 |
10500 |
0 |
3 |
|
6 |
Lvl 135 |
82 |
1414286 |
11571 |
2 |
3 |
|
7 |
Lvl 135 |
83 |
1474286 |
12686 |
3 |
3 |
|
8 |
Lvl 135 |
84 |
1530000 |
13843 |
5 |
4 |
|
9 |
Lvl 135 |
83 |
1581429 |
15043 |
8 |
4 |
|
10 |
Lvl 140 |
83 |
1632653 |
16327 |
10 |
4 |
|
... |
|
49 |
Lvl 175 |
265 |
195932 |
40166 |
1244 |
20 |
|
50 |
Maximum |
Materials for EXP Module CAP
|
Currrent CAP |
Required Module Level |
Core |
Rose Quartz |
Sapphire |
Amethyst |
Meteors |
|
1 |
Lvl 130 |
7 |
125000 |
750 |
0 |
0 |
|
2 |
Lvl 130 |
7 |
131250 |
788 |
0 |
0 |
|
3 |
Lvl 130 |
7 |
137500 |
825 |
0 |
0 |
|
4 |
Lvl 130 |
8 |
143750 |
863 |
0 |
0 |
|
5 |
Lvl 135 |
8 |
150000 |
900 |
0 |
0 |
|
6 |
Lvl 135 |
8 |
156250 |
938 |
0 |
0 |
|
7 |
Lvl 135 |
9 |
162500 |
975 |
0 |
0 |
|
8 |
Lvl 135 |
9 |
168750 |
1013 |
0 |
0 |
|
9 |
Lvl 135 |
9 |
175000 |
1050 |
0 |
0 |
|
10 |
Lvl 140 |
11 |
204082 |
1224 |
0 |
0 |
|
... |
|
99 |
Lvl 175 |
283 |
2201379 |
42979 |
1132 |
21 |
|
100 |
Maximum |
|